맥스용으로 만들어진거지만 화렌의 기술적인 용도나 용어파악에 도움이 됩니다.
스테이지1이지만 스테이지2에서도 여전히 사용되고 있는 기술들이고
더욱 좋아졌슴니다. 날씨가 후덜 춥네요 화이팅입니다.
Part 1
In this edition of the cebas fRee Training Series, Loocas Duber goes over every parameter in the Global Options rollout and explains how to adjust AA, setting up bucketing, Includes and Excludes and much much more
Part 2
In this edition of the cebas fRee Training Series, the focus is on Caustics and Raytracing!
Part 3
Part 3 covers Distributed Rendering and Acceleration Engine!
Part 4
Part 4 goes over Global Illumination and Micro Poly Displacements!
Part 5
Part 5 of the series covers all 3 finalRender GI engines: fRimage, QMC, and Hyper GI!
Part 6
Part 6 covers Adaptive Sampler (AMRS), Info Stamp, DOF, MotionBlur, and Dynamic Bitmap Pager!
Part 7
This video series covers finalRender Materials, and finalRender lights and is a full 70 minutes of training!
Part 8
This 30 minute video set highlights some of the new features in finalRender Stage-1 R2. Topics include an overview of UI, finalRender Tab, Advanced Camera, and Render Elements!
Part 9
This 30 minute video set highlights some of the new materials and shaders now available in finalRender Stage-1 R2. Topics include fR-Carpaint, fR-Wax, fR-Fillet, fR-Light, Absorption, fR-Ambient Occlusion,and fR-Physical Sky!
Part 10
This 40 minute video set covers Rect Light SIAT, Light Portal, Physical Sky, GI with AQMC, Gamma, Solution, and Multi Frame!