주소복사 | 조회 수 238 추천 수 0 댓글 0
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄
Extra Form

렌더링을 걸면 이런 오류가 나오면서 진행이 안됩니다ㅠㅠ 검색해서 나온 방법들 이거저거 다 해봤는데 왜 해결이 안될까요..ㅠㅠㅠㅠ

한프레임만 딱 뽑으면 되는데 미칠거같아요.. 내일까지 보내주야하는데.. 혹시나 방법을 아시는 분들은 꼭꼭 부탁드립니다ㅠㅠ!

 

로그 같이 올립니다!

Started logging on 06.04.23 14:15:17

 

OctaneRender Studio 2021.1.6 (11000600)

 

VRAM used/free/max:0Kb/8Gb/8Gb  Out-of-core used:0Kb  RAM used:7.952Gb total:63.343Gb  OpenGL free/total:0/0

 

FRAME:0 fps:30

FumeFx library initialisation error!

--------------------------- EXPORT LOG ---------------------------

Export materials time= 10013.893 ms

Collect objects time= 29.523 ms

Mesh creation time = 6223.071 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

Opengl preview:[OctDiffuse8] size:256*256 0x000001C5A0555A00 baseMat:0x000001C5A0555A00 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse8] size:256*256 0x000001C5A0555A00 baseMat:0x000001C5A0555A00 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse8 256 0

Opengl preview:[OctDiffuse8] size:256*256 0x000001C5A0555A00 baseMat:0x000001C5A0555A00 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse8 256 0

Opengl preview:[OctDiffuse9] size:256*256 0x000001C66C14FE00 baseMat:0x000001C66C14FE00 curLink:0x000001C84FF60980

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse9] size:256*256 0x000001C66C14FE00 baseMat:0x000001C66C14FE00 curLink:0x000001C84FF60980

 copyBmpToglBmp:OctDiffuse9 256 0

Opengl preview:[OctDiffuse9] size:256*256 0x000001C66C14FE00 baseMat:0x000001C66C14FE00 curLink:0x000001C84FF60980

 copyBmpToglBmp:OctDiffuse9 256 0

Opengl preview:[OctDiffuse10] size:256*256 0x000001C5A0556900 baseMat:0x000001C5A0556900 curLink:0x000001C84FF60A68

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse10] size:256*256 0x000001C5A0556900 baseMat:0x000001C5A0556900 curLink:0x000001C84FF60A68

 copyBmpToglBmp:OctDiffuse10 256 0

Opengl preview:[OctDiffuse10] size:256*256 0x000001C5A0556900 baseMat:0x000001C5A0556900 curLink:0x000001C84FF60A68

 copyBmpToglBmp:OctDiffuse10 256 0

--------------------------- EXPORT LOG ---------------------------

Export materials time= 8395.474 ms

Collect objects time= 22.919 ms

Mesh creation time = 197.317 ms.

Api update time: 4.536 ms.

VRAM used/free/max:1.29Gb/3.933Gb/8Gb  Out-of-core used:0Kb  RAM used:16.07Gb total:63.343Gb  OpenGL free/total:0/0

Opengl preview:[OctDiffuse2] size:256*256 0x000001CA19F92880 baseMat:0x000001CA19F92880 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse4] size:256*256 0x000001C66C153000 baseMat:0x000001C66C153000 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse3] size:256*256 0x000001C66C14A400 baseMat:0x000001C66C14A400 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse2] size:256*256 0x000001CA19F92880 baseMat:0x000001CA19F92880 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse2 256 0

Opengl preview:[OctDiffuse2] size:256*256 0x000001CA19F92880 baseMat:0x000001CA19F92880 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse2 256 0

Opengl preview:[OctDiffuse3] size:256*256 0x000001C66C14A400 baseMat:0x000001C66C14A400 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse3 256 0

Opengl preview:[OctDiffuse4] size:256*256 0x000001C66C153000 baseMat:0x000001C66C153000 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse4 256 0

Opengl preview:[OctDiffuse4] size:256*256 0x000001C66C153000 baseMat:0x000001C66C153000 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse4 256 0

Opengl preview:[OctDiffuse3] size:256*256 0x000001C66C14A400 baseMat:0x000001C66C14A400 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse3 256 0

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Export materials time= 8668.606 ms

Collect objects time= 25.977 ms

Mesh creation time = 5992.313 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

reset failure...

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Cancel the material export...

mblurTM=0sec.  createTM=0sec.  updateTM=0sec. renderTM:0sec.   totalTM:2.976sec. 

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Export materials time= 9081.992 ms

Collect objects time= 25.682 ms

Mesh creation time = 5963.523 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

--------------------------- EXPORT LOG ---------------------------

Export materials time= 8817.681 ms

Collect objects time= 23.396 ms

Mesh creation time = 2958.613 ms.

Api update time: 4.417 ms.

VRAM used/free/max:3.719Gb/310Mb/8Gb  Out-of-core used:3.843Gb  RAM used:22.867Gb total:63.343Gb  OpenGL free/total:0/0

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Export materials time= 79.023 ms

Collect objects time= 24.074 ms

Mesh creation time = 4432.075 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

 

질문과 답변

question and answer

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
공지 일반 Cinema 4D Education 학생용 라이센스 사용방법 2 그래바 2020.09.03 19535
공지 Octane 옥테인 크래시 관련 자주 올라오는 질문들과 해결하는 법을 정리해보았습니다. 16 file 이효원 2020.04.19 50290
공지 [필독] 단톡방 질문 방식 관련 공지사항 4 file 권오훈 2019.06.27 14092
공지 일반 [필독] 질문 게시판 유의사항 ! 권오훈 2019.06.27 6063
24282 프로그램 cinema 64bit 에 vray 설치되나요? 5 전태규 2008.08.06 526
24281 기타 cinema 9.5메뉴얼은 업나요? 1 박지영 2007.06.14 174
24280 프로그램 CINEMA 9버전에서도 vray 깔리나요? 10버전 이상에서만 되는건가요? 3 vray처음시작 2007.12.13 192
24279 프로그램 cinema R10 버젼과 R11 버젼을 같은 컴퓨터에서 구동할 수 있나요? 7 woan 2008.09.22 321
24278 프로그램 cinema r10 에서 저장한 파일이 r9.6 에서는 안열리잖습니까? 저장을 어떻게 해야? 2 박원석 2007.01.15 173
24277 기타 cinema Tga 중에 1 P 2006.10.04 208
24276 cinema 렌더속도에 관한 질문입니다.^^ 5 irisoun 2008.01.29 203
24275 Octane cinema4d + octane의 구매에 관해서 여쭙고싶습니다 ..! 6 ych0113 2017.11.27 807
24274 프로그램 연동 Cinema4d -> Unity 전환시 옥테인(맵핑) 및 애니메이션 질문 7 시폰 2020.03.16 1044
24273 프로그램 cinema4d ....OpenGL Capabilites 5 이주미 2007.01.11 397
24272 기타 cinema4d 11.530 ver. 영문버젼에서 한글헬프 보는 방법이 없나요? 7 88라이트 2010.07.06 439
24271 프로그램 cinema4d 12버전에서 background 오브젝트에 재질을 입히면 즉시 c4d가 종료됩니다ㅠㅠ 2 file 슈퍼크리스 2011.08.29 221
24270 기타 cinema4d 12버젼에서 stacked matreials가 어디에 있죠? 3 조르바 2010.10.05 245
24269 모델링 cinema4d 13r 모델링 관련입니다 6 태양의신 2012.02.07 239
24268 시뮬레이션 cinema4d 2023 emitter 중력 질문입니다 1 드형 2023.03.31 295
목록
Board Pagination Prev 1 ... 155 156 157 158 159 160 161 162 163 164 ... 1778 Next
/ 1778
닫기

마이페이지

로그인을 해주세요