Cinema 
			Feature: 시네마의 
			기능 
		  | 
		 
			finalRender 
			Stage-2 Translation : 파이널렌더 
			이식내용 
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			Material 
			- 
			  
			Pyrocluster 
			
 Sketch 
			Material 
		  | 
		 
			 This 
			module is not supported by finalRender Stage-2 
			 Not 
			supported / 지원되지 
			않음 
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			Shader 
			Section - 
			  
			Banji Banzi 
			
  
			Cheen 
			
  
			Danel 
			
  
			Fog 
			
  
			Mabel 
			
  
			Nukei 
			
 Terrain 
		  | 
		 
			Those 
			shaders are not translated, but many of those shaders can be 
			easily re-created as highly optimized finalRender 
			shading-networks. 
			 / 
			이식되진 
			않았지만 이 쉐이더의 많은 부분들이 수준높게 
			최적화된 파이널렌더 쉐이딩 네트웍에서 손쉽게 
			다시 만들어 질수 있습니다. 
		  | 
	
	
		 
			Standard 
			Material - 
			  
			Fog 
			
  
			Normal 
			
 Glow 
		  | 
		 
			Those 
			CINEMA 4D material properties are not translated. 
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			Material 
			Effects - 
			  
			Ambient 
			Occlusion 
			
  
			Backlight 
			
  
			Distorter 
			
  
			Falloff 
			
  
			Lumas 
			
  
			Normal 
			Direction 
			
  
			Projector 
			
  
			Proximal 
			
  
			Ripple 
			
  
			Spline 
			
  
			Vertex Map 
			
  
			Spectral 
			
 SSS 
		  | 
		 
			 서비스팩3에서 
			지원됨 
			 DR 
			: Distributed Network Rendering 분산 
			네트웍 렌더링  
			 
			 supported 
			in SP3 (No DR) 
			 restricted 
			support in SP3 (NO DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 not 
			supported 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
		  | 
	
	
		 
			Texture 
			- 
			  
			Layer 
			
  
			Polygon Hair 
			
  
			Sketch Art 
			
  
			Sketch Cell 
			
  
			Sketch Hatch 
			
 Sketch 
			Spots 
		  | 
		 
			This 
			is not translated in CINEMA 9.1x but it is in 9.5x 
			  (9.1 
			계열에선 
			이식되지 않았으나 9.5계열에선 
			작동) 
			 DR 
			: Distributed Network Rendering 분산 
			네트웍 렌더링  
			 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
			 supported 
			in SP3 (No DR) 
		  | 
	
	
		 
			Lights 
			- 
			  
			Lens Section 
			
  
			Noise Section 
			
  
			Visibility 
			Section 
			
  
			  
			
 Light 
			Parameters - 
			  
			Falloff 
			
 Use 
			inner color  Outline shadow Shadow Cone 
		  | 
		 
			  
			 Most 
			light properties are translated, however the properties listed to 
			the left are not translated at all. 
			 (라이트 
			속성의 대부분은 이식되엇으나 왼쪽에 리스팅되는 
			속성은 전혀 이식되지 않았음) 
		  | 
	
	
		 
			Post 
			Effects - 
			 All 
			Post Effects 
		  | 
		 
			Post 
			effects are not supported right now, only the CINEMA 4D renderer 
			can access or call those effects. 
			 포스트 
			이펙트는 지금당장 지원하지 않음, 
			시네마 렌더러만 
			접근 가능하거나 이펙트들을 불러낼수 있음 
		  | 
	
	
		 
			C1 
			and C2 restrictions in CINEMA 4D material tag 
			    
		  | 
		 
			When 
			you assign a material tag to a nurbs object, if you write C1 or C2 
			in the Selection Field, then the material should be restricted to 
			Cap 1 or Cap2. 
			 This 
			is not taken into account by FR. 
		  | 
	
	
		 
			CINEMA 
			4D SSS shader  
			 
			 
  
			 
			
 서브 
			서피스 스케터링 쉐이더 
		  | 
		 
			In 
			CINEMA 4D it is possible to detect if the same SSS shader is 
			applied to multiple objects. So the renderer can remove 
			intersecting faces between two objects having the same SSS shader 
			assigned.  Because of the shader-tree nature of finalRender 
			Stage-2 this detection is not possible and must be avoided through 
			the shader itself. 
			 시네마에선 
			같은 sss 
			쉐이더가 
			여러 오브젝트에 적용되었을 때 찾아낼수 있다. 
			 
			 
			 그래서 
			렌더러는 같은 sss쉐이더가 
			적용된 두개의 오ㅤㅂㅡㅈㄱ트 간에 교차하는 면들을 
			삭제할수 있다. 
			파이널의 
			쉐이더트리의 구조상 이런 체크는 지원되지 않고 
			쉐이더 자체를 통하는 방법은 하지 말아야 합니다. 
		  | 
	
	
		 
			Foreground 
			objects  
			 
		  | 
		 
			Not 
			supported and no translation takes place 
		  | 
	
	
		 
			CINEMA 
			4D Compositing tag 
		  | 
		 
			The 
			option compositing background is partly supported  
			 
			 백그라운드 
			합성은 부분적으로 지원됨 
		  | 
	
	
		 
			Area 
			Light Shapes in cinema 9.5  
			 
		  | 
		 
			Only 
			rectangular area light are supported by finalRender. 
			 사각형 
			에이리어 라이트만 지원됨 
		  | 
	
	
		 
			Spot 
			light (cone)/parallel light (round section) 
		  | 
		 
			Parameter 
			aspect is not supported 파라메터부분은 
			지원 안됨 
		  | 
	
	
		 
			CINEMA 
			4D Stick to Texture Tag  
			 
		  | 
		 
			This 
			is not supported by the translator 지원안됨 
		  | 
	
	
		 
			User 
			Interface 
			  
			Docking the 
			Shader-Tree and saving the layout 
			
  
			Remove unused 
			Materials 
			
 Remove 
			duplicate Materials 
		  | 
		 
			 This 
			feature is not supported by finalRender Stage-2 
			 Also 
			this is not supported by finalRender Materials 
			 Not 
			supported  
			 
			 파이널렌더에서도 
			지원되지 않고 파이널 매트리얼에서도 지원안됨. 
		  |