C4D 소식
2016.09.07 11:49

R18의 새로운 기능들

조회 수 1266 추천 수 0 댓글 1
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄

What’s new in Cinema 4D R18

  • The Voronoi Fracture object breaks objects down into fragments. 
  • The Thin Film shader can render soap bubble and oil film effects. 
  • The Parallax effect is the same as displacement but requires less render time. 
  • Cinema 4D can now load Substance Designer software’s Substance assets (textures). 
  • The Motion Tracker can now track the movement of objects in live footage. 
  • New Line Cut tool. 
  • New Plane Cut tool. 
  • New Loop/Path Cut tool. 
  • The new Push Apart Effector prevents clones from intersecting. 
  • The new ReEffector can cancel the effect of other Effectors. 
  • Texture baking (for sculpting as well as with the Bake Texture tag) was improved using Raycast technology and other features. 
  • The reflectance preview makes it possible to show a simulated sky reflection in the Viewport. 
  • Viewport Tessellation subdivides the objects in real-time, allowing displacement to be shown in the Viewport. 
  • SSAO rendered using the graphics card is a quick way of displaying an approximation of ambient occlusion 
  • Cinema 4D now supports vertex colors. 
  • New Priority Shift tag for more precise shifing of priorities of entire hierarchies. 
  • Cinema 4D can now display vertex normals. 
  • The Viewport settings’ menu has a new Enhanced OpenGL tab (tessellation, SSAO, reflectance and more can be displayed in the Viewport. 
  • OpenGL can now run on either CPU or graphics card. 
  • Several new preference settings for the Color Chooser. 
  • In addition to Vertex Maps and Vertex Colors, Alembic can now import and export Subdivision Surface weighting. 
  • The Alembic and FBX exporters can now be aborted at any time. 
  • The Alembic object now displays tags (e.g., Polygon Selection tag). 
  • FBX can now import (and export) Subdivision Surfaces (incl. weighting), Vertex Colors and substances. 
  • Object Import and Export functions can now save and load different presets. 
  • OBJ Import can assign a mix mode. 
  • The Quaternion function is integrated directly into each object. 
  • OpenSubdiv support for Subdivision Surfaces. 
  • Vertex Maps can be converted to Vertex Colors and vice-versa. 
  • Polygon Shift now works independently of the selected component mode. 
  • Keyframes can be highlighted in color. 
  • Alembic objects can be baked via PLA. 
  • Quaternions also for animation layers. 
  • Software OpenGL can be defined as render output. 
  • Tessellation, SSAO and can be rendered using Hardware OpenGL. 
  • The Paint tool can now be used to apply vertex colors. 
  • New and improved workflow for Parent object constraints. 
  • Identical UV maps are no longer required when baking Normal maps using the Bake Texture tag.. 
  • New Metaball function. 
  • Simplified creation of UVW tags. 
  • Simultaneous modification of multiple materials with similar Reflectance settings. 
  • New Attribute Manager command for selecting materials with similar Reflectance channel settings. 
  • Ambient Occlusion can be used to create interesting effects when inverted. 
  • The Variation shader can now load an entire directory of images and distribute these randomly. 
  • The Variation shader can now also scale UVW coordinates. 
  • The Vertex Map shader can now also render vertex colors. 
  • lor and color fields can be dragged directly into a color gradient. 
  • The Structure Manager has new modes for displaying Vertex Colors and SDS Weighting. 
  • New compact mode (and several other functions) for the Color Chooser. 
  • New image format DDS can be loaded. 
  • The Shadow Catcher shader helps when inserting shadow casting objects into photos/videos. 
  • The Cloth Engine’s priority can now be defined freely. 
  • The Cloth Cache tool now works somewhat differently. 
  • New command for swapping Cloner and Matrix objects. 
  • New command for hiding selected clones. 
  • New Distribution mode for Cloner objects in Object mode. 
  • Clones can be scaled depending on polygon size. 
  • New method for defining the size of a Cloner object in Grid Array mode (incl. honeycomb arrays). 
  • New way of creating basic Cloner object shapes. 
  • New option for displaying clone index numbers in the HUD. 
  • The MoGraph Cache Tag now also saves its cache externally. 
  • Multiple MoGragh Cache tags can be used per clone-generating object and mixed steplessly. 
  • Weighting can be brushed onto clones, which is then evaluated by Effectors. 
  • Vertices scaled according to depth will be added to clones to underscore the impression of depth. 
  • The new clone weighting can also be read and set using an XPresso node. 
  • If Team Render Server quits unexpectedly, jobs can be continued automatically when the server is restarted. 
  • Various minor modifications to the Team Render Server browser interface. 
  • New FAQ page for Team Render Server. 
  • New Track functions. 
  • Objekt Tracker tracks can be listed by name. 
  • New Motion Tracker option. 
  • New Motion Tracker command. 
  • Improved Houdini crash behavior. 
  • Houdini assets now have tags. 
  • Houdin Assets can now process Vertex Colors and any number of UVW tags. 
  • Multiple Morph Deformers can now be used to affect the same object. 
  • As always, numerous useful Content Browser items.

 

 

https://help.maxon.net/us/#55244


새소식

news

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
공지 IT 소식 [window]SMB 취약점을 이용한 랜섬웨어 공격 주의 권고 [길동] 2017.05.13 9240
공지 C4D 소식 nVidia 그래픽 카드 관련 Windows에서의 Cinema 4D 안정성 관련 패치 8 스펜서 2015.07.30 12466
218 cmivfx에서 새로운 시네마 4D 튜터리얼을 판매하네요 8 김광석 2007.09.13 2772
217 City Kit. 고릴라횽이 재밌는 플러그인을 출시했네요. 32 file 에이제이 2011.02.17 6305
216 C4D 소식 CINEWARE 의 등장이네요 12 file 남대 2013.05.05 12972
215 C4D 소식 Cineware Illustrator 출시! 4 스펜서 2017.10.11 768
214 C4D 소식 Cineware for Illustrator 웨비나 file 스펜서 2017.11.09 346
213 C4D 소식 Cineware for Illustrator Version 1.2 available 1 file [길동] 2018.10.10 535
212 C4D 소식 Cineware 3.0 : Adobe After Effects 13.7 UPDATE 비머 2016.01.28 15250
211 C4D 소식 Cineversity VR관련 튜토리얼 한글 자막 서비스 지원 1 file 스펜서 2016.01.25 789
210 C4D 소식 Cineversity VR Plug-in 6 file 스펜서 2015.12.03 929
209 C4D 소식 Cineversity R18 기능 한글자막 지원 6 file 스펜서 2016.09.13 998
208 C4D 소식 CINEVERSITY R17소개 동영상 한글자막 지원 7 스펜서 2015.08.31 1581
207 C4D 소식 Cineversity R17 Quicktip 한글 자막 지원 5 file 스펜서 2015.09.25 1038
206 C4D 소식 Cinema4D R21 발표 file 스펜서 2019.07.31 77510
205 C4D 소식 CINEMA4D R15.057 업데이트하세요~ 7 스펜서 2013.12.17 24580
204 Cinema4d R11.5 and Mograph 2 10 file 엘라스틱마인드 2009.09.02 3667
203 Cinema4d R10.111 & BodyPaint 3D R3.111 update 4 김호종 2007.06.21 6323
202 CINEMA4D R10.1 Update 6 정석 2007.03.29 3319
201 C4D 소식 CINEMA4D @ NABSHOW 프리젠테이션 소개 file 스펜서 2016.04.15 332
200 CG 소식 cinema4d 25 years old ..... 11 앙투 2011.05.20 3085
199 Cinema 4D용 V-Ray 스튜디오 툴 v1.1 10 file 최걸 2011.12.25 3523
목록
Board Pagination Prev 1 ... 26 27 28 29 30 31 32 33 34 35 ... 41 Next
/ 41
닫기

마이페이지

로그인을 해주세요