

In issue 115 of 3D World, Lino Masciulli explains how to model a character from scratch using
Cinema 4D or another modelling and 3D painting package. Scene files and reference are included
on the CD that comes with the issue, along with the the first in a series of videos showing the
full workflow. You can download the remaining videos below.
http://www.3dworldmag.com/page/3dworld?entry=3d_world_115_s_character
http://www.3dworldmag.com/page/3dworld?entry=3d_world_115_s_character1
http://mos.futurenet.com/resources/3dworld/tdw115-modelling_01-05.zip
http://mos.futurenet.com/resources/3dworld/tdw115-texturing_01-08.zip