안녕하세요. 옥테인 렌더 오류로 이렇게 뜨는데 도저히 모르겠어서 질문 올립니다ㅠㅠ
OctaneRender Demo 2020.2.5 (10021700)
Tried to access attribute via invalid ID A_ALLOW_STATISTICS_COLLECTION (10)
VRAM used/free/max:0Kb/6Gb/6Gb Out-of-core used:0Kb RAM used:6.234Gb total:31.841Gb OpenGL free/total:0/0
FumeFx library initialisation error!
VRAM used/free/max:829Kb/4.1Gb/6Gb Out-of-core used:0Kb RAM used:11.562Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 7870.941 ms
Collect objects time= 8.329 ms
Mesh creation time = 1000.627 ms.
Api update time: 2.951 ms.
VRAM used/free/max:2.828Gb/942Mb/6Gb Out-of-core used:1.964Gb RAM used:15.604Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 66.96 ms
Collect objects time= 5.618 ms
Mesh creation time = 1137.306 ms.
Api update time: 3.62 ms.
VRAM used/free/max:2.749Gb/942Mb/6Gb Out-of-core used:2.181Gb RAM used:18.484Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 54.871 ms
Collect objects time= 7.403 ms
Mesh creation time = 1630.562 ms.
Api update time: 3.236 ms.
VRAM used/free/max:3.201Gb/263Mb/6Gb Out-of-core used:2.203Gb RAM used:15Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 33.962 ms
Collect objects time= 5.443 ms
Mesh creation time = 1385.86 ms.
Api update time: 2.412 ms.
VRAM used/free/max:2.52Gb/835Mb/6Gb Out-of-core used:3.487Gb RAM used:20.968Gb total:31.841Gb OpenGL free/total:0/0
FRAME:350 fps:30
VRAM used/free/max:2.52Gb/835Mb/6Gb Out-of-core used:3.487Gb RAM used:21.956Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 117.606 ms
Collect objects time= 7.86 ms
Mesh creation time = 1238.684 ms.
MB:0/0 ST/MOV:0/425 Nodes:932 Tris:15.378m DispTris:27k Hairs:0 Meshes:1k
Textures Grey8/16:0/0 Rgb32/64:17/0
VRAM used/free/max:2.788Gb/883Mb/6Gb Out-of-core used:2.454Gb RAM used:18.272Gb total:31.841Gb OpenGL free/total:0/0
renderBreak!!!
mblurTM=0sec. createTM=0sec. updateTM=0sec. renderTM:3.881sec. totalTM:9.755sec.
VRAM used/free/max:2.776Gb/895Mb/6Gb Out-of-core used:2.454Gb RAM used:17.675Gb total:31.841Gb OpenGL free/total:0/0
FRAME:350 fps:30
VRAM used/free/max:2.776Gb/895Mb/6Gb Out-of-core used:2.454Gb RAM used:17.8Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 4666.65 ms
Collect objects time= 8.594 ms
Mesh creation time = 1128.726 ms.
MB:0/0 ST/MOV:0/425 Nodes:932 Tris:15.378m DispTris:27k Hairs:0 Meshes:1k
Textures Grey8/16:0/0 Rgb32/64:17/0
VRAM used/free/max:2.776Gb/1.1Gb/6Gb Out-of-core used:2.454Gb RAM used:19.436Gb total:31.841Gb OpenGL free/total:0/0
mblurTM=0sec. createTM=0sec. updateTM=0sec. renderTM:0sec. totalTM:8.854sec.
VRAM used/free/max:3.018Gb/873Mb/6Gb Out-of-core used:2.212Gb RAM used:27.468Gb total:31.841Gb OpenGL free/total:0/0
FRAME:0 fps:30
VRAM used/free/max:3.018Gb/873Mb/6Gb Out-of-core used:2.212Gb RAM used:29.644Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 4734.68 ms
Collect objects time= 9.684 ms
Mesh creation time = 10912.217 ms.
Out-of-core memory limit exceeded
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=2.878
Passes saved in:0.053sec.
Break rendering...
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=0.013
Passes saved in:0.001sec.
**** RENDER FINISHED **** stat=3
VRAM used/free/max:0Kb/3.587Gb/6Gb Out-of-core used:0Kb RAM used:12.83Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 4752.28 ms
Collect objects time= 11.417 ms
Mesh creation time = 1690.574 ms.
Api update time: 3.489 ms.
VRAM used/free/max:3.056Gb/556Mb/6Gb Out-of-core used:2.188Gb RAM used:15.752Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 142.946 ms
Collect objects time= 17.282 ms
Mesh creation time = 1099.82 ms.
Api update time: 12.878 ms.
VRAM used/free/max:2.837Gb/835Mb/6Gb Out-of-core used:2.403Gb RAM used:27.167Gb total:31.841Gb OpenGL free/total:0/0
FRAME:0 fps:30
VRAM used/free/max:2.837Gb/835Mb/6Gb Out-of-core used:2.403Gb RAM used:30.483Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 216.481 ms
Collect objects time= 6.793 ms
Mesh creation time = 8939.641 ms.
Out-of-core memory limit exceeded
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=1.039
Passes saved in:0.027sec.
**** RENDER FINISHED **** stat=3
reset failure...
VRAM used/free/max:0Kb/3.698Gb/6Gb Out-of-core used:0Kb RAM used:26.436Gb total:31.841Gb OpenGL free/total:0/0
FRAME:0 fps:30
VRAM used/free/max:0Kb/3.698Gb/6Gb Out-of-core used:0Kb RAM used:29.592Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 4881.375 ms
Collect objects time= 11.139 ms
Mesh creation time = 9897.589 ms.
Out-of-core memory limit exceeded
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=6.46
Passes saved in:0.056sec.
Break rendering...
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=0.017
Passes saved in:0.002sec.
**** RENDER FINISHED **** stat=3
reset failure...
VRAM used/free/max:0Kb/3.802Gb/6Gb Out-of-core used:0Kb RAM used:26.299Gb total:31.841Gb OpenGL free/total:0/0
FRAME:0 fps:30
VRAM used/free/max:0Kb/3.802Gb/6Gb Out-of-core used:0Kb RAM used:29.575Gb total:31.841Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=14
Export materials time= 5071.689 ms
Collect objects time= 19.563 ms
Mesh creation time = 13099.603 ms.
Out-of-core memory limit exceeded
Check geometry subdivisons.
Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
Try to decrease 'render/editor' subdivison values.
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=10.669
Passes saved in:0.072sec.
Break rendering...
could not request a tonemap because we don't have any renderthreads available.
Failed to tonemap the render passes!
Displaying passes in tm=0.013
Passes saved in:0.002sec.
**** RENDER FINISHED **** stat=3
해주세요.
안녕하세요ㅠㅠ 저도 같은 문제를 겪고 있는데 혹시 해결하셨나요???