http://www.electronista.com/articles/10/07/26/opengl.41.adds.hooks.for.opencl.and.opengl.es/
The Khronos Group today published the first specification for
OpenGL 4.1 in what's considered a coup for desktop graphics. The standard catches up to DirectX 11 in visual features and overtakes it in integration with other standards: it can now sync graphics with OpenCL to take advantage of video hardware's general-purpose math features. Mobile app developers also now have full compatibility with OpenGL ES 2.0, theoretically letting a developer write an app for the iPhone or Android without having to change the visual effects when porting to a computer.
Read more:
http://www.electronista.com/articles/10/07/26/opengl.41.adds.hooks.for.opencl.and.opengl.es/#ixzz0upsf6LRIOpen CL과 연동되며 DX11 를 따라잡았다는......뭐 나와봐야 알겠지만요^^