C4D 소식
2016.09.07 11:49

R18의 새로운 기능들

조회 수 1266 추천 수 0 댓글 1
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄

What’s new in Cinema 4D R18

  • The Voronoi Fracture object breaks objects down into fragments. 
  • The Thin Film shader can render soap bubble and oil film effects. 
  • The Parallax effect is the same as displacement but requires less render time. 
  • Cinema 4D can now load Substance Designer software’s Substance assets (textures). 
  • The Motion Tracker can now track the movement of objects in live footage. 
  • New Line Cut tool. 
  • New Plane Cut tool. 
  • New Loop/Path Cut tool. 
  • The new Push Apart Effector prevents clones from intersecting. 
  • The new ReEffector can cancel the effect of other Effectors. 
  • Texture baking (for sculpting as well as with the Bake Texture tag) was improved using Raycast technology and other features. 
  • The reflectance preview makes it possible to show a simulated sky reflection in the Viewport. 
  • Viewport Tessellation subdivides the objects in real-time, allowing displacement to be shown in the Viewport. 
  • SSAO rendered using the graphics card is a quick way of displaying an approximation of ambient occlusion 
  • Cinema 4D now supports vertex colors. 
  • New Priority Shift tag for more precise shifing of priorities of entire hierarchies. 
  • Cinema 4D can now display vertex normals. 
  • The Viewport settings’ menu has a new Enhanced OpenGL tab (tessellation, SSAO, reflectance and more can be displayed in the Viewport. 
  • OpenGL can now run on either CPU or graphics card. 
  • Several new preference settings for the Color Chooser. 
  • In addition to Vertex Maps and Vertex Colors, Alembic can now import and export Subdivision Surface weighting. 
  • The Alembic and FBX exporters can now be aborted at any time. 
  • The Alembic object now displays tags (e.g., Polygon Selection tag). 
  • FBX can now import (and export) Subdivision Surfaces (incl. weighting), Vertex Colors and substances. 
  • Object Import and Export functions can now save and load different presets. 
  • OBJ Import can assign a mix mode. 
  • The Quaternion function is integrated directly into each object. 
  • OpenSubdiv support for Subdivision Surfaces. 
  • Vertex Maps can be converted to Vertex Colors and vice-versa. 
  • Polygon Shift now works independently of the selected component mode. 
  • Keyframes can be highlighted in color. 
  • Alembic objects can be baked via PLA. 
  • Quaternions also for animation layers. 
  • Software OpenGL can be defined as render output. 
  • Tessellation, SSAO and can be rendered using Hardware OpenGL. 
  • The Paint tool can now be used to apply vertex colors. 
  • New and improved workflow for Parent object constraints. 
  • Identical UV maps are no longer required when baking Normal maps using the Bake Texture tag.. 
  • New Metaball function. 
  • Simplified creation of UVW tags. 
  • Simultaneous modification of multiple materials with similar Reflectance settings. 
  • New Attribute Manager command for selecting materials with similar Reflectance channel settings. 
  • Ambient Occlusion can be used to create interesting effects when inverted. 
  • The Variation shader can now load an entire directory of images and distribute these randomly. 
  • The Variation shader can now also scale UVW coordinates. 
  • The Vertex Map shader can now also render vertex colors. 
  • lor and color fields can be dragged directly into a color gradient. 
  • The Structure Manager has new modes for displaying Vertex Colors and SDS Weighting. 
  • New compact mode (and several other functions) for the Color Chooser. 
  • New image format DDS can be loaded. 
  • The Shadow Catcher shader helps when inserting shadow casting objects into photos/videos. 
  • The Cloth Engine’s priority can now be defined freely. 
  • The Cloth Cache tool now works somewhat differently. 
  • New command for swapping Cloner and Matrix objects. 
  • New command for hiding selected clones. 
  • New Distribution mode for Cloner objects in Object mode. 
  • Clones can be scaled depending on polygon size. 
  • New method for defining the size of a Cloner object in Grid Array mode (incl. honeycomb arrays). 
  • New way of creating basic Cloner object shapes. 
  • New option for displaying clone index numbers in the HUD. 
  • The MoGraph Cache Tag now also saves its cache externally. 
  • Multiple MoGragh Cache tags can be used per clone-generating object and mixed steplessly. 
  • Weighting can be brushed onto clones, which is then evaluated by Effectors. 
  • Vertices scaled according to depth will be added to clones to underscore the impression of depth. 
  • The new clone weighting can also be read and set using an XPresso node. 
  • If Team Render Server quits unexpectedly, jobs can be continued automatically when the server is restarted. 
  • Various minor modifications to the Team Render Server browser interface. 
  • New FAQ page for Team Render Server. 
  • New Track functions. 
  • Objekt Tracker tracks can be listed by name. 
  • New Motion Tracker option. 
  • New Motion Tracker command. 
  • Improved Houdini crash behavior. 
  • Houdini assets now have tags. 
  • Houdin Assets can now process Vertex Colors and any number of UVW tags. 
  • Multiple Morph Deformers can now be used to affect the same object. 
  • As always, numerous useful Content Browser items.

 

 

https://help.maxon.net/us/#55244


새소식

news

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
공지 IT 소식 [window]SMB 취약점을 이용한 랜섬웨어 공격 주의 권고 [길동] 2017.05.13 9183
공지 C4D 소식 nVidia 그래픽 카드 관련 Windows에서의 Cinema 4D 안정성 관련 패치 8 스펜서 2015.07.30 12431
658 C4D 소식 Cineware Illustrator 출시! 4 스펜서 2017.10.11 768
657 C4D 소식 [국비지원무료교육] 시네마4D - 2017년 10월 과정 모집 켄타 2017.09.28 1192
656 C4D 소식 IBC 2017 Cinema 4D Presentation 1 스펜서 2017.09.15 568
655 C4D 소식 Cinema 4D R19 출시 1 스펜서 2017.09.03 2009
654 CINEMA 4D / BODYPAINT 3D R19 시험판 다운로드 4 file [길동] 2017.09.01 1688
653 C4D 소식 Octane Render 3.07 웨비나 (8/29) 2 스펜서 2017.08.26 4007
652 C4D 소식 [프로모션] Cinema 4D/BodyPaint3D Season Special 스펜서 2017.08.04 619
651 C4D 소식 R19 따끈따끈 릴리즈~~~ 15 file [길동] 2017.07.31 3928
650 C4D 소식 [유료 세미나] Octane Render for Cinema 4D Seminar 2017 1 스펜서 2017.07.27 1087
649 C4D 소식 RealFlow - CINEMA 4D 2.0 2 file [길동] 2017.07.26 761
648 C4D 소식 Cinema 4D R18(SP3) 발표 2 스펜서 2017.07.13 1556
647 C4D 소식 [유료 웨비나] Cinema 4D Character Rigging 6 file 스펜서 2017.06.26 2133
646 C4D 소식 [웨비나] CINEMA 4D AND MOGRAPH FOR CONCEPT ILLUSTRATION 1 file 스펜서 2017.06.09 784
645 C4D 소식 C4D Demo Reel에 참여할 분들을 찾습니다 6 스펜서 2017.06.08 742
644 C4D 소식 [프로모션] Cinema 4D 전 제품 30% 할인 Flash Sale - 5월 18일 단 하루! file 스펜서 2017.05.15 906
643 라이젠에서 R18실행 안될때~ 3 file [길동] 2017.05.13 3582
642 C4D 소식 HOTFIX UPDATE 18.048 1 시크보이 2017.05.03 557
641 C4D 소식 [국비지원무료교육] 시네마4D - 2017년 6월 과정 모집 2 file 켄타 2017.04.25 2111
640 CG 소식 [solidangle] Arnold 5 릴리즈 2 [길동] 2017.04.13 1766
639 C4D 소식 [완료] C4D 아카데미 ( 매치무브 세미나 2탄 ) file .피. 2017.02.27 1899
목록
Board Pagination Prev 1 ... 4 5 6 7 8 9 10 11 12 13 ... 41 Next
/ 41
닫기

마이페이지

로그인을 해주세요