Turbulence.4D Fluid Simulation Public Beta

by eyeonestudio (남기남) posted Apr 06, 2009
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크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄
고무적인 일입니다. DPIT + Remotion PhyFluid3D + Turbulence.4D 까지
맥스 부러울일 없으삼~~~ 내일이면 DPIT도 모습을 드러냅니다....쿨럭....기다려야징 속도가 빨라져야 할텐뎅...
게다가 띵킹까지 지원하면 게임셋......

http://jawset.com/index.php

Turbulence.4D is a fluid simulation and rendering plug-in for CINEMA 4D.
The simulation is based on the latest state-of-the-art methods in CG fluid simulation that produce some of the most realistic and natural results.

sphere_smoke_shots.png

steam_shots.png


The plug-in is in an early beta stage, but has been quite usable for a while now.
If you're interested in testing it, i invite you to do that:
http://jawset.com/downloads.php
As of now, a 64bit Windows version for R11 is available.
Builds for Mac, 32bit Windows and R10 will become available during the next couple of days.
Have a look at the README.txt file for further details on how to use the plug-in.

If you have specific questions, suggestions or problems, i've set up a forum for the Beta:
http://jawset.com/forum/viewforum.php?f=4

The roadmap for Turbulence.4D includes simulation of all kinds of gasesous phenomena (smoke, steam, fire, etc.) as well as liquids.
The focus is on quality and scalability, so that you can actually use high resolutions without simulation times becoming unrealistically high.

http://jawset.com/gallery/t4d/sphere_smoke.mov
http://jawset.com/gallery/t4d/steam.mov