FinalRender Stage-2 SP4 for CINEMA 4D

by slipmatt posted Apr 18, 2008
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http://www.cebas.com/news/read.php?UD=10-7888-33-788&NID=243








2008-04-17
finalRender Stage-2 SP4 for C4D Release!
 


finalRender Stage-2 SP4 for CINEMA 4D


__________________________________________________________________________________

(Boston – April 17th, 2008) - cebas Computer, maker of finalRender®, today announces the release of Service Pack 4 for finalRender Stage-2 for CINEMA 4D. All users should download SP4 and install it today!


Image by Holger Schoemann

Service Pack 4 for CINEMA 4D

Welcome to Service Pack 4 for finalRender Stage-2 CINEMA 4D. In our ongoing desire to serve the needs and expectations of our customers, cebas Computer will periodically release Service Packs to enhance features and stability for your production usage. It is strongly recommended that you always keep your software up to date with these Service Packs.

What's New in SP4?


This release of finalRender Stage-2 for CINEMA 4D primarily consists of many new maintenance and compatibility enhancements; however, there are also some new functions and features that were added as well. Find below a list of changes in SP4.

Enhanced Bump Mapping Support

Service Pack 4 introduces much better support for CINEMA 4D's native bump map rendering effects. Rendering results created with Service Pack 4 match much better than the result that can be achieved with the native Cinema renderer.

Enhanced Physical Sky Model

The Physical Sky rendering core has been enhanced a great deal and now creates an even more
vibrant and natural look. In addition to the enhanced shading and rendering model, new features have been added as well. For example, any light source can be picked as a Sun for the physical sky and a new ground plane option has been added.

Enhanced Support for Native CINEMA Mapping Methods

With this service pack, the mapping types and options usually found in CINEMA 4D are all supported by finalRender and will create identical results when compared to CINEMA's native renderer.

Cinema 3D Noise Fully Supported

finalRender now fully supports the native 3D Noise Map.

Additional Cinema Effect Shader Support

The following Effect Shaders are now supported:


  • Ambient Occlusion
  • Normal Direction
  • Projector

    Enhanced AA-Filtering (Image Filtering) to Reduce Flickering

    Service Pack 4 comes with an enhanced filter method for all image based filters available in finalRender. Problems found in Gauss and Catmull Rom have been fixed as well. When loading "old" scenes with Gauss filter enabled, the rendering can now appear much sharper than before.

    New Gamma Correction Methods

    Gamma controls have been added to the Generals rendering menu section. This ensures
    that the user can set up and do a full Linear Workflow right out of Cinema when the output format is set to *.HDR.

    Material Override

    It is now possible to use a global Material Override to temporarily override the materials in a scene with one single material. This is perfect for debugging purposes.

    Object Properties

    These new settings have been added to the finalRender Object Property Tag:


  • Receive and Generate AO
  • Deform /Transform Motioblur

    Architectural Material

    These new options have been added to the Architectural Material:


  • Unlock Glossiness
  • Highlight Glosssiness

    Enhancements to the Light Material

    When using the light material, the results are now much smoother with less samples
    and the light portal option renders much faster!

    Added Global Multiplier in AMRS for Blurry

    The amount of all blurry samples in a scene can now be controlled from within a centralized global setting.

    General AQMC Enhancements

    Work has been done to the AQMC GI-Engine to reduce the amount of artifacts on geometry with small gaps.

    Added New GI Globals

    The following settings have been added to the Global GI rendering menu:


  • Maps Blur
  • Maps Blur HDR


    Image by Janne Hellmann

    Here's How to Get it!

    SP4 is a free download and can be acquired by registered users at the cebas Shop. If you already have an account you can simply go to the My Account section of the cebas shop and then go to My Downloads to get the update. If you are unable to see the download in your My Downloads section, please contact register@cebas.com and mention that you are not able to see the download in the shop. If you didn’t purchase finalRender® Stage-2 directly from the cebas shop, you will need to create an account and then click the Register Me button in the My Downloads section. Within 24 hours, you will have all updates and downloads available to you for all of your cebas products. Please be aware that all fixes are included within this latest version of the software and you do NOT need to install all of the patches in order to become current. Simply installing the SP4 build will give you all of the updates, fixes and enhancements.

    About cebas Computer GmbH

    cebas Computer GmbH is a German developer of advanced 3D software for 3ds max and other 3D applications, based near Heidelberg. With 14 years of experience in software development for the 3D market, cebas has become renowned for its quality and unique software products serving graphics and animation studios around the world. More information is available at www.cebas.com.

    cebas USA Inc.
    Michael McCarthy
    email:info@cebas.com

    cebas Computer GmbH
    Edwin Braun
    email:info@cebas.com


    ©Copyright 2004 cebas Computer GmbH. PyroCluster, finalRender are registered trademarks of cebas Computer in Germany. All rights reserved.