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렌더링을 걸면 이런 오류가 나오면서 진행이 안됩니다ㅠㅠ 검색해서 나온 방법들 이거저거 다 해봤는데 왜 해결이 안될까요..ㅠㅠㅠㅠ

한프레임만 딱 뽑으면 되는데 미칠거같아요.. 내일까지 보내주야하는데.. 혹시나 방법을 아시는 분들은 꼭꼭 부탁드립니다ㅠㅠ!

 

로그 같이 올립니다!

Started logging on 06.04.23 14:15:17

 

OctaneRender Studio 2021.1.6 (11000600)

 

VRAM used/free/max:0Kb/8Gb/8Gb  Out-of-core used:0Kb  RAM used:7.952Gb total:63.343Gb  OpenGL free/total:0/0

 

FRAME:0 fps:30

FumeFx library initialisation error!

--------------------------- EXPORT LOG ---------------------------

Export materials time= 10013.893 ms

Collect objects time= 29.523 ms

Mesh creation time = 6223.071 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

Opengl preview:[OctDiffuse8] size:256*256 0x000001C5A0555A00 baseMat:0x000001C5A0555A00 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse8] size:256*256 0x000001C5A0555A00 baseMat:0x000001C5A0555A00 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse8 256 0

Opengl preview:[OctDiffuse8] size:256*256 0x000001C5A0555A00 baseMat:0x000001C5A0555A00 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse8 256 0

Opengl preview:[OctDiffuse9] size:256*256 0x000001C66C14FE00 baseMat:0x000001C66C14FE00 curLink:0x000001C84FF60980

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse9] size:256*256 0x000001C66C14FE00 baseMat:0x000001C66C14FE00 curLink:0x000001C84FF60980

 copyBmpToglBmp:OctDiffuse9 256 0

Opengl preview:[OctDiffuse9] size:256*256 0x000001C66C14FE00 baseMat:0x000001C66C14FE00 curLink:0x000001C84FF60980

 copyBmpToglBmp:OctDiffuse9 256 0

Opengl preview:[OctDiffuse10] size:256*256 0x000001C5A0556900 baseMat:0x000001C5A0556900 curLink:0x000001C84FF60A68

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse10] size:256*256 0x000001C5A0556900 baseMat:0x000001C5A0556900 curLink:0x000001C84FF60A68

 copyBmpToglBmp:OctDiffuse10 256 0

Opengl preview:[OctDiffuse10] size:256*256 0x000001C5A0556900 baseMat:0x000001C5A0556900 curLink:0x000001C84FF60A68

 copyBmpToglBmp:OctDiffuse10 256 0

--------------------------- EXPORT LOG ---------------------------

Export materials time= 8395.474 ms

Collect objects time= 22.919 ms

Mesh creation time = 197.317 ms.

Api update time: 4.536 ms.

VRAM used/free/max:1.29Gb/3.933Gb/8Gb  Out-of-core used:0Kb  RAM used:16.07Gb total:63.343Gb  OpenGL free/total:0/0

Opengl preview:[OctDiffuse2] size:256*256 0x000001CA19F92880 baseMat:0x000001CA19F92880 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse4] size:256*256 0x000001C66C153000 baseMat:0x000001C66C153000 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse3] size:256*256 0x000001C66C14A400 baseMat:0x000001C66C14A400 curLink:0x0000000000000000

 copy bmp To oglBmp  size:256

Opengl preview:[OctDiffuse2] size:256*256 0x000001CA19F92880 baseMat:0x000001CA19F92880 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse2 256 0

Opengl preview:[OctDiffuse2] size:256*256 0x000001CA19F92880 baseMat:0x000001CA19F92880 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse2 256 0

Opengl preview:[OctDiffuse3] size:256*256 0x000001C66C14A400 baseMat:0x000001C66C14A400 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse3 256 0

Opengl preview:[OctDiffuse4] size:256*256 0x000001C66C153000 baseMat:0x000001C66C153000 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse4 256 0

Opengl preview:[OctDiffuse4] size:256*256 0x000001C66C153000 baseMat:0x000001C66C153000 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse4 256 0

Opengl preview:[OctDiffuse3] size:256*256 0x000001C66C14A400 baseMat:0x000001C66C14A400 curLink:0x0000000000000000

 copyBmpToglBmp:OctDiffuse3 256 0

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Export materials time= 8668.606 ms

Collect objects time= 25.977 ms

Mesh creation time = 5992.313 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

reset failure...

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Cancel the material export...

mblurTM=0sec.  createTM=0sec.  updateTM=0sec. renderTM:0sec.   totalTM:2.976sec. 

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Export materials time= 9081.992 ms

Collect objects time= 25.682 ms

Mesh creation time = 5963.523 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

--------------------------- EXPORT LOG ---------------------------

Export materials time= 8817.681 ms

Collect objects time= 23.396 ms

Mesh creation time = 2958.613 ms.

Api update time: 4.417 ms.

VRAM used/free/max:3.719Gb/310Mb/8Gb  Out-of-core used:3.843Gb  RAM used:22.867Gb total:63.343Gb  OpenGL free/total:0/0

 

FRAME:0 fps:30

--------------------------- EXPORT LOG ---------------------------

Export materials time= 79.023 ms

Collect objects time= 24.074 ms

Mesh creation time = 4432.075 ms.

Out-of-core memory limit exceeded

Check geometry subdivisons.

 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.

   Try to decrease 'render/editor' subdivison values.

**** RENDER FINISHED ****  stat=3

 

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